Fallout: The Empire
War. War never changes. Since the dawn of humankind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything; from Gods, to justice, to simple psychotic rage. In the year 2077, after millennia of armed conflict, the destructive nature of man could sustain itself no longer. The world was plunged into an abyss of nuclear fire. But it was not, as some had predicted, the end of the world. Instead, the apocalypse was simply the prologue to another bloody chapter of human history. For man had succeeded in destroying the world, but war, war never changes.
In the early days, thousands were spared the horrors of the nuclear holocaust in enormous underground shelters, known as Vaults. But when they emerged, they had only the hell of the wastes to greet them. Raiders roamed the blasted countryside, killing, raping, stealing everything that they could get their hands on. Once benign creatures, such as ants and geckos had been morphed by exposure to radiation and FEV into hellish monstrosities that eat corpses and spit fire. Super mutants, hulking horrors gifted with the strength of many men, armored hides, and the ability to heal in radiation, loot and pillage for breakfast, and smash entire settlements single-handed before lunching on the slain. Swift death at their hands is far preferable to being taken alive.
Desertification has claimed what were once beautiful forests and valleys, rendering them desolate wastelands, and the lakes and streams have become stagnant cesspools of filth holding still more sinister and deadly monsters, and the sunken remains of the hopes and dreams of society. The landscape is littered with the gutted and shattered hulks of once grand buildings, monuments to greed, the lust for power, and the hubris of man.
The year is now 2289, and a new conflict is about to begin. The raider gangs of The Big Apple vie for control of the region with The Empire, a militant fascist regime that seeks control by force of arms, secret police, and restrictions on basic freedoms of it’s citizens. The gangs would have total anarchy and the law of the gun reign supreme, but struggling survivors just trying to make it day to day flock to the protection that The Empire, with it’s enforcers, The Long Gray Line, have thus far been able to provide. Unbeknownst to either faction, advance scouts of another group, clad in red and black power armor and wielding energy weapons of enormous power while commanding large armies of reprogrammed military robots, have crested the hills outlying the city and are radioing in for reinforcements to secure their new found prize.
Men will always seek glory, power, and dominion. Because war, war never changes…